OCR A-Level Media Studies H409
Contexts of Media
Media Language
Media Representations
Media Industries
Media Audiences
News, Online and Participatory Media
Advertising, Marketing and Magazines
Music Video
Film, Radio and Video Games
Long Form Television Drama
Film, Radio and Video Games
The Animal Crossing audience: targeting, play and participation
- 3 things to know
- Component 02
Overview
Recall questions on the PEGI 3 audience of Animal Crossing: New Horizons, a game players cannot lose, its pleasures and real-time play, social interaction and player-made content, casual audiences, how its players contradict gaming stereotypes, outside organisations, ownership and its role as a lockdown social space.
What you need to know
Answer each one before you reveal it.
Name two pleasures Animal Crossing: New Horizons offers its players.
How does the game encourage social interaction between players?
Questions from this subtopic
Each one with the model answer underneath.
- 1
What does a PEGI 3 rating indicate about the intended audience for a game?
Model answer
It indicates the game is considered suitable for players of any age, including very young children.
- 2
How does a game in which the player cannot lose widen its audience?
Model answer
Nobody is beaten or shut out by a lack of skill, so people who avoid competitive or difficult games can still enjoy it.
- 3
Name two pleasures Animal Crossing: New Horizons offers its players.
Model answer
Relaxation and escape into a calm world, and the satisfaction of collecting things and decorating a space.
- 4
How does the game's use of real time shape the way it is played?
Model answer
It follows the actual date and time, so players return in short daily sessions and seasonal events only happen when they happen in real life.
- 5
How does the game encourage social interaction between players?
Model answer
Players can visit each other's islands, trade items and leave gifts and messages, so much of what the game offers involves other people.
- 6
How do players act as producers of content inside the game?
Model answer
They design their own patterns, clothing and island layouts and share the codes so that other players can use them.
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