levo

Learning Theories

Contemporary study: Bastian et al. (2011)

  • 3 things to know
  • Papers 1 and 3

Overview

Recall questions on the violent game manipulation, dehumanisation of self and opponent, and how it links observation to aggression.

What you need to know

Answer each one before you reveal it.

Your recallNot started
Who and when

What did Bastian et al. (2011) investigate?

Key term

What was the design of Bastian et al. (2011)?

Key term

In Bastian et al. (2011), what were participants asked to rate after playing?

Questions from this subtopic

Each one with the model answer underneath.

  1. 1

    What did Bastian et al. (2011) investigate?

    Model answer

    Whether playing a violent video game changes how players perceive their own humanity and that of their opponent.

  2. 2

    What is dehumanisation?

    Model answer

    Perceiving a person as lacking the characteristics that define human beings, which reduces the moral concern extended to them.

  3. 3

    What was the design of Bastian et al. (2011)?

    Model answer

    Participants played either a violent or a non-violent video game, in pairs, then rated themselves and their co-player.

  4. 4

    What were participants asked to rate after playing?

    Model answer

    The extent to which they and their opponent possessed human nature and uniquely human traits.

  5. 5

    What was the main finding of Bastian et al. (2011)?

    Model answer

    Playing the violent game reduced players' ratings of their own humanity and of their opponent's.

  6. 6

    Why was the effect on self-perception theoretically important?

    Model answer

    Because previous work had focused on how players view others, and self-dehumanisation suggests a different mechanism for the effect of violent games.

Other ways to work this

The same content, four other ways.

What is inside Levo

Six ways to work the same material.

1Closed book
2Open book
3Closed book

The 3-step method, run for you

Answer cold, learn it, then prove it stuck. Levo tracks the jump between your first attempt and your last.

Social Psychology
Cognitive Psychology
Biological Psychology
Learning Theories

Cram a whole paper in one sitting

Sort every topic into what you know and what you do not, then drill only the weak ones.

The area.
septalfrontaltemporal

Blank Blitz makes facts automatic

Rapid timed gap-fills on the terms and numbers you need to recall without thinking.

AEvery score is in the hundreds (of the order of 10² ms).
BThe mean must therefore also be in the hundreds.
C30.1 is ten times too small.

Build It gets the exam shape right

Assemble a full-mark answer from its marking points, in the order an examiner wants them.

In Rutter's study of Romanian orphans, children adopted before 6 months showed normal development.
TrueFalse

Test It catches misconceptions

Spot the fault in a statement. The traps are the mistakes students actually make.

721941163128510

Brain Breaks between sessions

Short focus games to reset attention, so the next set lands better than the last.

Every question in Learning Theories, on a schedule.

Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.

Or £46 a year, about £3.83 a month. Cancel anytime.