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Objects, Classes and Data Structures

  • 11 subtopics
  • 33 things to know
  • AS Unit 1

What Objects, Classes and Data Structures covers

Objects, Classes and Data Structures is examined in Unit AS 1, Introduction to Object Oriented Development — a written examination. It covers constructors and creating objects, methods, parameters and return values, encapsulation and access modifiers, getters, setters and validating an object's state, inheritance and the base class, overriding methods and run-time polymorphism, overloading methods, choosing and organising data structures, strings and string handling, static arrays of simple types and arrays of objects.

Where it is assessed

AS Unit 1

Introduction to Object Oriented Development.

Check the CCEA specification ↗

The 11 subtopics

Each one has its own page. CCEA AS Software Systems Development students sit this topic in the first year.

What you need to know

Answer each one before you reveal it.

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Key term

What does the keyword new do in the statement Student s = new Student("Aoife"); ?

Key term

In the constructor public Car(String make) { this.make = make; }, explain what each side of the assignment names.

Key term

Why is a long method usually rewritten as several shorter ones?

Key term

What access does the modifier protected give in Java?

Key term

How does encapsulation make a program easier to maintain?

Key term

What is a mutator method?

Key term

Why is a getter preferred to simply making the field public?

Key term

Explain what happens at run time when an overridden method is called through a base-class reference.

Key term

Why does a program hold related values in a data structure rather than in separate variables?

Key term

Give two problems with using thirty separate variables to hold thirty marks.

Key term

What does it mean to design a data structure for a particular task?

Key term

What is a static array?

Key term

A program holds int[][] g = {{1, 2}, {3, 4}, {5, 6}};. What does System.out.println(g[2][0] + g[0][1]); print?

Key term

Describe how the object with the highest value of an attribute is found in an array of objects.

Key term

A library program declares an array of 200 Book references but currently holds only 40 books. What is the cost of that decision?

Key term

Which Java keyword sets up inheritance?

Key term

What is method overloading?

Key term

Why is a string regarded as a data structure?

Key term

What is a method?

Key term

Give the alternative names for the two classes in an inheritance relationship.

Key term

What does the annotation @Override do in Java?

Key term

At what point is the choice between overloaded methods made?

Key term

What is the index of the first character of a Java string?

Key term

How is a constructor recognised in Java source code?

Key term

What makes up a method's signature in Java?

Key term

State the three principles underpinning object oriented programming.

Key term

State the Java naming convention for getter and setter methods

Key term

Which members of a base class does a subclass inherit, and which does it not?

Key term

What name is given to choosing the method version from the object's actual class while the program runs?

Key term

A class Rectangle offers both Rectangle(double w, double h) and Rectangle(double side). What is the second constructor for?

Key term

A program holds String s = "Systems";. What does System.out.println(s.length()); print?

Key term

What does the statement int[] marks = new int[5]; create?

Key term

What has to be done to an element of an array of objects before it can be used?

Take Objects, Classes and Data Structures further

The same content, four other ways.

Commonly confused

Pairs that lose marks when they are blurred together.

  • An is-a relationship vs A has-a relationship

    An is-a relationship: every instance of the new class counts as a kind of the old one, so inheritance fits. A has-a relationship: it means one class simply owns another as an attribute.

Questions from this topic

Each one with the model answer underneath.

  1. 1

    What is a constructor?

    Model answer

    A constructor is a special method that runs automatically when an object is created, and its job is to put the new object's attributes into a valid starting state.

  2. 2

    How is a constructor recognised in Java source code?

    Model answer

    A Java constructor carries exactly the same name as its class and declares no return type at all, not even void.

  3. 3

    What does the keyword new do in the statement Student s = new Student("Aoife"); ?

    Model answer

    The keyword new reserves memory for a fresh Student object, runs the Student constructor with the argument Aoife, and hands back a reference to that object, which the variable s then holds.

  4. 4

    Explain why two objects created from the same class can hold different values.

    Model answer

    Every object receives its own copy of the instance attributes when it is created, so storing a value in one object leaves the attributes of every other object of that class untouched.

  5. 5

    What is a default constructor?

    Model answer

    A default constructor is a no-argument constructor that the compiler supplies automatically when the programmer has written no constructor of their own, and every attribute is left at its type's default value.

  6. 6

    A class Book declares only the constructor public Book(String title). Explain why the statement Book b = new Book(); will not compile.

    Model answer

    Writing any constructor stops the compiler supplying the no-argument default, so Book offers only the one-argument form and a call that passes nothing matches no constructor at all.

What is inside Levo

Six ways to work the same material.

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The 3-step method, run for you

Answer cold, learn it, then prove it stuck. Levo tracks the jump between your first attempt and your last.

Software and the Development Environment
Defining Data: Types, Variables and Classes
Program Control Structures
Objects, Classes and Data Structures

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Sort every topic into what you know and what you do not, then drill only the weak ones.

A null is the of one.
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Rapid timed gap-fills on the terms and numbers you need to recall without thinking.

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Assemble a full-mark answer from its marking points, in the order an examiner wants them.

An error is the mistake a person made.
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Spot the fault in a statement. The traps are the mistakes students actually make.

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Brain Breaks between sessions

Short focus games to reset attention, so the next set lands better than the last.

Objects, Classes and Data Structures revision questions

Is Objects, Classes and Data Structures examined at AS in CCEA Software Systems Development?
Yes. It sits in AS Unit 1, which you take in the first year, so it is on the AS paper as well as counting towards the full A level.
What does Objects, Classes and Data Structures cover in CCEA AS-Level Software Systems Development?
11 subtopics: constructors and creating objects, methods, parameters and return values, encapsulation and access modifiers, getters, setters and validating an object's state, inheritance and the base class, overriding methods and run-time polymorphism, overloading methods, choosing and organising data structures, strings and string handling, static arrays of simple types and arrays of objects. Each one has its own page with questions and model answers.
How is Objects, Classes and Data Structures organised?
By the CCEA CL4 specification, subtopic by subtopic, so it matches the order you are taught it in.

Every question in Objects, Classes and Data Structures, on a schedule.

Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.

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