Eduqas A-Level Media Studies A680QS
Media Language
Media Representations
Media Industries
Media Audiences
Contexts of Media
Newspapers
Advertising and Marketing
Music Video
Radio
Video Games
Film Industries and Marketing
Television in the Global Age
Magazines: Mainstream and Alternative
Media in the Online Age
Video Games
Marketing, regulation and the debate about effects
- 3 things to know
- Component 1
Overview
Four techniques used to market a major game release, review embargo and media effects argument as applied to video games.
What you need to know
Answer each one before you reveal it.
Why are influencers and streamers central to games marketing?
What is a review embargo?
Questions from this subtopic
Each one with the model answer underneath.
- 1
Name four techniques used to market a major game release.
Model answer
Trailers, hands-on previews, influencer coverage and pre-order incentives are all standard. Convention appearances and cross-media tie-ins add to them.
- 2
Why are influencers and streamers central to games marketing?
Model answer
A streamer shows the game being played to an audience that already trusts them. Watching play answers a buyer's question better than a trailer can.
- 3
What is a review embargo?
Model answer
A review embargo is an agreed date before which reviews may not be published. Publishers use one to control the timing of coverage around release.
- 4
Why do pre-orders matter to a publisher?
Model answer
Pre-orders provide revenue and a demand estimate before launch. Retail and manufacturing decisions depend on that figure.
- 5
Which body rates video games in the United Kingdom, and under what system?
Model answer
The Video Standards Council rates games in the United Kingdom using the PEGI system. Ratings became legally enforceable here in 2012.
- 6
What do the PEGI age categories run from and to?
Model answer
PEGI ratings run from 3 to 18. Content descriptors for violence, language, fear, gambling and other concerns accompany the age.
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