Eduqas A-Level Media Studies A680QS
Media Language
Media Representations
Media Industries
Media Audiences
Contexts of Media
Newspapers
Advertising and Marketing
Music Video
Radio
Video Games
Film Industries and Marketing
Television in the Global Age
Magazines: Mainstream and Alternative
Media in the Online Age
Video Games
The Assassin's Creed franchise
- 3 things to know
- Component 1
Overview
Central premise of the Assassin's Creed series, four historical settings the series has used and discovery Tour.
What you need to know
Answer each one before you reveal it.
Which Ubisoft studio led development of the original game?
What is the central premise of the Assassin's Creed series?
Questions from this subtopic
Each one with the model answer underneath.
- 1
Who publishes the Assassin's Creed franchise, and when did it begin?
Model answer
Ubisoft publishes the franchise, which began with the first title in 2007. The series has continued with regular major releases ever since.
- 2
Which Ubisoft studio led development of the original game?
Model answer
Ubisoft Montreal led development of the first Assassin's Creed. The studio has remained central to the series.
- 3
What is the central premise of the Assassin's Creed series?
Model answer
A conflict between the Assassins and the Templars runs across history, one side seeking freedom and the other order. A framing device lets a modern character relive ancestral memories.
- 4
Name four historical settings the series has used.
Model answer
The series has used the Third Crusade, Renaissance Italy, the Caribbean in the age of piracy and Revolutionary Paris. Ptolemaic Egypt, ancient Greece, Viking-age England and feudal Japan have followed.
- 5
Why is the choice of historical setting commercially important to the franchise?
Model answer
A new setting refreshes a familiar formula without abandoning it. Each period also opens a different national market.
- 6
How has the series changed in genre over time?
Model answer
Early titles were action-adventure games built on stealth and traversal. Later titles adopted role-playing systems, larger open worlds and longer play times.
Other ways to work this
The same content, four other ways.
What is inside Levo
Six ways to work the same material.
Every question in Video Games, on a schedule.
Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.
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