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Practical Programming

  • 7 subtopics
  • 21 things to know
  • AS Units 1 and 2

What Practical Programming covers

Practical Programming is examined in AS Unit 1 and AS Unit 2, the on-screen practical examination, and again in the A2 programmed solution. It covers designing data structures: fields, records and data types, key fields and methods of access, validation of input data, designing routines with pseudocode, tracing code and test data, prototyping and evaluating a solution and annotated listings and readable code.

Where it is assessed

AS Units 1 and 2

Fundamentals of Computer Science, and the on-screen Practical Programming paper.

Check the WJEC specification ↗

The 7 subtopics

Each one has its own page.

What you need to know

Answer each one before you reveal it.

Your recallNot started
Process

How do the two forms of loop differ, why must a running total be initialised, and what separates a procedure from a function?

Key term

How is a key created where no field is unique, why is a surname unsuitable, and what does key order let a search do?

Key term

How is a record made up?

Key term

Distinguish validation from verification.

Key term

A counting loop runs from 0 to 9 inclusive. How many times does its body execute?

Key term

Distinguish a throwaway prototype from an evolutionary one.

Key term

What makes a comment worth writing?

Key term

Name five data types you would choose from when defining a field.

Key term

Why must a primary key never be left empty?

Key term

Explain why validated data can still be wrong.

Key term

Name the three basic constructs from which any routine is built.

Key term

An array has eight elements with indices 0 to 7. What happens if the program reads element 8?

Key term

Give three benefits of building a prototype.

Key term

Why is a comment saying that a counter is increased by one of little value?

Key term

Explain why choosing the smallest adequate data type matters for a large file.

Key term

How does a foreign key link two sets of records?

Process

How does a check digit work?

Key term

Distinguish a pre-conditioned loop from a post-conditioned loop.

Key term

What is an off-by-one error?

Evaluation

Against what should a finished solution be evaluated?

Key term

What should the comment block at the head of a subroutine state?

Take Practical Programming further

The same content, four other ways.

Questions from this topic

Each one with the model answer underneath.

  1. 1

    What is meant by a field within a record?

    Model answer

    A field is a single item of data about one thing, such as a surname or a date of birth, and it is the smallest named unit of a record.

  2. 2

    How is a record made up?

    Model answer

    A record is a collection of related fields, of possibly different data types, holding all the stored data about one person, item or event.

  3. 3

    What makes a good fieldname?

    Model answer

    It describes the data it holds, is short enough to read easily, follows one naming convention throughout the design, and contains no spaces or symbols the language forbids.

  4. 4

    Name five data types you would choose from when defining a field.

    Model answer

    Integer, real, Boolean, character or string, and date.

  5. 5

    Why is a telephone number stored as a string rather than as an integer?

    Model answer

    A leading zero must be preserved and the number may contain spaces or a plus sign, and no arithmetic is ever performed on it.

  6. 6

    Why is a Boolean field preferable to a string holding yes or no?

    Model answer

    A Boolean occupies a single value of two possibilities, cannot be entered wrongly as yes, Y or true, and can be tested directly in a condition.

What is inside Levo

Six ways to work the same material.

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Hardware: Architecture, Memory and Storage
Networks and Data Transmission
Logic Gates and Boolean Algebra
Data Representation and Data Types

Cram a whole paper in one sitting

Sort every topic into what you know and what you do not, then drill only the weak ones.

Fetch, , execute.
decodecompilestore

Blank Blitz makes facts automatic

Rapid timed gap-fills on the terms and numbers you need to recall without thinking.

AEncryption is reversible.
BThe stored form could be decrypted.
CA hash cannot be reversed.

Build It gets the exam shape right

Assemble a full-mark answer from its marking points, in the order an examiner wants them.

A bit is a single binary digit.
TrueFalse

Test It catches misconceptions

Spot the fault in a statement. The traps are the mistakes students actually make.

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Brain Breaks between sessions

Short focus games to reset attention, so the next set lands better than the last.

Practical Programming revision questions

What does Practical Programming cover in WJEC A-Level Computer Science?
7 subtopics: designing data structures: fields, records and data types, key fields and methods of access, validation of input data, designing routines with pseudocode, tracing code and test data, prototyping and evaluating a solution and annotated listings and readable code. Each one has its own page with questions and model answers.
How is Practical Programming organised?
By the WJEC 601-5345-3 specification, subtopic by subtopic, so it matches the order you are taught it in.

Every question in Practical Programming, on a schedule.

Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.

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