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Types of Software System

Computer generated graphics and animation

  • 3 things to know
  • AS Unit 1

Overview

Texture mapping, how ray tracing produces a realistic image and render farm.

What you need to know

Answer each one before you reveal it.

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Key term

Why do interactive games aim for a higher frame rate than film?

Key term

Distinguish real-time rendering from pre-rendered animation.

Key term

What is rendering?

Questions from this subtopic

Each one with the model answer underneath.

  1. 1

    How is a three-dimensional object represented in modelling software?

    Model answer

    It is represented as a mesh of polygons defined by vertices joined by edges, with the faces between them forming the visible surface.

  2. 2

    What is texture mapping?

    Model answer

    It is the process of wrapping a two-dimensional image onto the surface of a model so that the surface appears to be made of brick, skin, cloth or another material.

  3. 3

    What is rendering?

    Model answer

    Rendering is the calculation of the finished image from the model, taking account of the viewpoint, the shapes, the surface materials and the lighting.

  4. 4

    Describe how ray tracing produces a realistic image.

    Model answer

    The path of light rays reaching the viewpoint is traced back through the scene, so reflections, refractions and shadows follow from the geometry rather than being added by hand.

  5. 5

    Why is ray tracing expensive in processing time?

    Model answer

    Many rays must be followed for every pixel and each may bounce several times, so the number of calculations for one frame is enormous.

  6. 6

    What is a render farm?

    Model answer

    It is a large group of networked computers that render different frames of an animation at the same time, so a sequence that would take one machine years is finished in days.

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