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Programming Paradigms and Computer Languages

  • 8 subtopics
  • 24 things to know
  • Component 1

What Programming Paradigms and Computer Languages covers

Programming Paradigms and Computer Languages is examined in Component 1, Programming and System Development. It covers programming paradigms and where each is used, procedural programming, event-driven and visual programming, mark-up languages, object-oriented programming: objects, classes and methods, ambiguity in natural language and the standardisation of languages, Backus-Naur form and syntax diagrams and high-level and low-level languages, and choosing one.

Where it is assessed

Component 1

Programming and System Development.

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The 8 subtopics

Each one has its own page.

What you need to know

Answer each one before you reveal it.

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Key term

What is an event, and what runs when one occurs?

Key term

Distinguish a class from an object.

Key term

What is meant by a programming paradigm?

Key term

Describe the distinguishing features of procedural programming.

Key term

What is a mark-up language?

Key term

Give an example of an ambiguous English sentence and state the two readings.

Key term

What is Backus-Naur form used for?

Key term

Define a high-level language.

Key term

Name four programming paradigms.

Key term

Name the three basic constructs from which any procedural program is built.

Key term

Describe the distinguishing feature of event-driven programming.

Key term

Explain why a mark-up language is not a programming language.

Key term

How does an object-oriented approach organise a program?

Key term

Why is ambiguity acceptable in English but fatal in a programming language?

Key term

State the meaning of the symbols ::= and | in Backus-Naur form.

Key term

Define a low-level language.

Key term

Distinguish between an imperative and a declarative style.

Key term

What is meant by structured programming?

Key term

What is an event in event-driven programming?

Key term

State the purpose of HTML.

Key term

Define the term class.

Key term

What is meant by an unambiguous syntax?

Key term

How are non-terminals written in Backus-Naur form?

Key term

State the difference between machine code and assembly language.

Take Programming Paradigms and Computer Languages further

The same content, four other ways.

Commonly confused

Pairs that lose marks when they are blurred together.

  • Class vs Object

    Class: the template written by the programmer. Object: one instance created from it at run time.

  • Method vs Attribute

    Method: something an object can do. Attribute: a value it holds.

  • Encapsulation vs Inheritance

    Encapsulation: hiding data inside one class. Inheritance: passing features from one class to another.

Questions from this topic

Each one with the model answer underneath.

  1. 1

    What is meant by a programming paradigm?

    Model answer

    A paradigm is a style of programming with its own way of organising code and data. Each paradigm brings its own vocabulary, structures and habits of design.

  2. 2

    Name four programming paradigms.

    Model answer

    Procedural, object-oriented, event-driven and declarative programming are four recognised paradigms. Mark-up languages describe data rather than behaviour and are usually treated alongside them.

  3. 3

    Distinguish between an imperative and a declarative style.

    Model answer

    An imperative program states the steps the machine must carry out in order. A declarative program states the result wanted and leaves the method to the system.

  4. 4

    Which paradigm suits a payroll program that reads a file and calculates deductions?

    Model answer

    A procedural language suits a batch calculation that follows a fixed sequence of steps. The problem breaks naturally into subroutines with no user interaction to handle.

  5. 5

    Which paradigm suits a drawing application with menus, toolbars and a canvas?

    Model answer

    An event-driven approach suits software that must respond to unpredictable user actions. Each button and menu item is given its own handler.

  6. 6

    Which paradigm suits a simulation of vehicles moving around a city?

    Model answer

    An object-oriented approach suits a simulation made of many similar independent things. Each vehicle becomes an object with its own state and behaviour.

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Programming Paradigms and Computer Languages revision questions

What does Programming Paradigms and Computer Languages cover in Eduqas A-Level Computer Science?
8 subtopics: programming paradigms and where each is used, procedural programming, event-driven and visual programming, mark-up languages, object-oriented programming: objects, classes and methods, ambiguity in natural language and the standardisation of languages, backus-naur form and syntax diagrams and high-level and low-level languages, and choosing one. Each one has its own page with questions and model answers.
How is Programming Paradigms and Computer Languages organised?
By the Eduqas A500QS specification, subtopic by subtopic, so it matches the order you are taught it in.

Every question in Programming Paradigms and Computer Languages, on a schedule.

Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.

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