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System Design and Human-Computer Interaction

  • 7 subtopics
  • 21 things to know
  • Component 1

What System Design and Human-Computer Interaction covers

System Design and Human-Computer Interaction is examined in Component 1, Programming and System Development. It covers approaches to communicating with a computer, types of user interface, natural language interfaces, ambiguity in spoken input, designing an interface for its users, the design review and evaluating a computer-based solution.

Where it is assessed

Component 1

Programming and System Development.

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The 7 subtopics

Each one has its own page.

What you need to know

Answer each one before you reveal it.

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Key term

How are usability and maintainability judged, and why is user feedback essential?

Key term

What makes a good error message, and how is usability measured?

Key term

Define human-computer interaction.

Key term

Name the four main types of user interface.

Key term

Define a natural language interface.

Key term

What is meant by ambiguity in spoken input?

Key term

What is a design review?

Key term

State the two directions of communication an interface must support.

Key term

Describe a command line interface.

Key term

State the main potential benefit of a natural language interface.

Key term

What is a homophone, and why does it trouble a speech interface?

Key term

Why must an interface be designed for a stated group of users?

Key term

State the three things a design review must confirm.

Key term

What is meant by evaluating a computer-based solution?

Key term

Why is the interface described as the boundary of a system?

Evaluation

State two advantages of a command line interface.

Key term

Name two everyday products that use a natural language interface.

Key term

Give an example of a homophone pair that would confuse a speech interface.

Key term

State three characteristics of the user that shape an interface design.

Key term

Why is a design review held before coding begins?

Key term

Why must evaluation criteria be written before the system is built?

Take System Design and Human-Computer Interaction further

The same content, four other ways.

Commonly confused

Pairs that lose marks when they are blurred together.

  • Speech recognition vs Natural language understanding

    Speech recognition: converting an audio signal into words. Natural language understanding: working out what those words ask the system to do.

  • Lexical ambiguity vs Syntactic ambiguity

    Lexical ambiguity: a single word with two meanings. Syntactic ambiguity: a sentence whose words group in two ways.

  • A design review vs Program testing

    A design review: inspecting a document before anything is built. Program testing: running the finished code.

Questions from this topic

Each one with the model answer underneath.

  1. 1

    Define human-computer interaction.

    Model answer

    Human-computer interaction is the study of how people communicate with computer systems. The field covers both the design of the interface and the behaviour of the user.

  2. 2

    State the two directions of communication an interface must support.

    Model answer

    An interface must carry input from the user to the machine. The same interface must carry output back from the machine to the user.

  3. 3

    Why is the interface described as the boundary of a system?

    Model answer

    The interface is everything the user can see and touch of the system. Whatever lies behind it is invisible to them.

  4. 4

    Name four contemporary approaches to communicating with a computer.

    Model answer

    Contemporary approaches include the graphical interface, touch and gesture, speech, and biometric or sensor input. Text command entry remains in use as well.

  5. 5

    What is a gesture-based interface?

    Model answer

    A gesture-based interface reads movement of the hand or body as a command. A camera or motion sensor supplies the input.

  6. 6

    Give one advantage of a touch interface over a mouse.

    Model answer

    A touch interface puts the pointing device where the content is, so the action is direct. The user needs no separate hardware.

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System Design and Human-Computer Interaction revision questions

What does System Design and Human-Computer Interaction cover in Eduqas A-Level Computer Science?
7 subtopics: approaches to communicating with a computer, types of user interface, natural language interfaces, ambiguity in spoken input, designing an interface for its users, the design review and evaluating a computer-based solution. Each one has its own page with questions and model answers.
How is System Design and Human-Computer Interaction organised?
By the Eduqas A500QS specification, subtopic by subtopic, so it matches the order you are taught it in.

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Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.

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