Eduqas A-Level Physics A420QS
Basic Physics
Kinematics
Dynamics
Energy Concepts
Circular Motion
Vibrations
Kinetic Theory
Thermal Physics
Conduction of Electricity
Resistance
D.C. Circuits
Capacitance
Solids Under Stress
Electrostatic and Gravitational Fields of Force
Using Radiation to Investigate Stars
Orbits and the Wider Universe
The Nature of Waves
Wave Properties
Refraction of Light
Photons
Lasers
Nuclear Decay
Particles and Nuclear Structure
Nuclear Energy
Magnetic Fields
Electromagnetic Induction
Option A: Alternating CurrentsOption A
Option B: Medical PhysicsOption B
Option C: The Physics of SportsOption C
Option D: Energy and the EnvironmentOption D
Mathematical Requirements (Appendix C)
Kinematics
- 6 subtopics
- 18 things to know
- Component 1
What Kinematics covers
Kinematics is examined in Component 1, Newtonian Physics. It covers displacement, velocity and acceleration, displacement-time graphs, velocity-time graphs and non-uniform acceleration, the equations of uniformly accelerated motion, free fall, air resistance and terminal velocity and projectile motion.
The 6 subtopics
Each one has its own page.
- Displacement, velocity and accelerationMean speed, mean velocity and instantaneous velocity.Open →
- Displacement-time graphsRecall questions on what the gradient represents, the shapes for rest, constant velocity and acceleration, what a negative gradient means, finding an instantaneous velocity from a tangent on a curve, and reading a whole journey off the graph.Open →
- Velocity-time graphs and non-uniform accelerationRecall questions on the gradient as acceleration and the area as displacement, the shape for uniform acceleration, areas below the axis, finding an instantaneous acceleration from a tangent, and estimating an area under a curve.Open →
- The equations of uniformly accelerated motionRecall questions on the four suvat equations and the condition of uniform acceleration they require, choosing the right one when a quantity is unknown, the sign convention for vertical motion, and worked problems checked in both directions.Open →
- Free fall, air resistance and terminal velocityFree fall and terminal velocity.Open →
- Projectile motionRecall questions on treating the horizontal and vertical motions independently, why the horizontal velocity is unchanged, time of flight and range, the components of a launch velocity at an angle, maximum height, and worked calculations from a cliff and over level ground.Open →
What you need to know
Answer each one before you reveal it.
Why does a sign convention have to be fixed before the equations of motion are used?
Explain, in terms of forces, why a falling object reaches a terminal velocity.
How does air resistance change the time a thrown ball takes to rise compared with the time it takes to fall back?
Describe how the acceleration of free fall is measured by the freefall method in the laboratory.
For a projectile launched at 25.0 m s⁻¹ at 40.0°, calculate the time of flight over level ground
Define displacement.
What physical quantity is given by the gradient of a displacement-time graph?
What physical quantity is given by the gradient of a velocity-time graph?
Define mean speed.
What is plotted on each axis of a displacement-time graph?
Show by units that the area under a velocity-time graph must be a displacement.
State the principle of independence of horizontal and vertical motion for a projectile.
Define mean velocity.
What shape is a displacement-time graph for a body moving with constant velocity?
What shape is a velocity-time graph for a body with uniform acceleration?
Derive v = u + at from the definition of acceleration.
For a projectile moving freely under gravity, describe the vertical component of its velocity.
Take Kinematics further
The same content, four other ways.
Commonly confused
Pairs that lose marks when they are blurred together.
Deceleration vs Negative displacement
Deceleration: the body is slowing while still travelling forwards. Negative displacement: the body is now on the opposite side of its starting point.
Free fall vs Falling through air
Free fall: gravity is the only force acting and the acceleration stays at 9.81 m s⁻². Falling through air: a resistive force also acts and the acceleration falls to zero.
Uniform velocity vs Uniform acceleration
Uniform velocity: the rate of change of position never alters, giving a straight position-time line. Uniform acceleration: that rate itself changes at a steady rate, giving a curved one.
Questions from this topic
Each one with the model answer underneath.
- 1
Define displacement.
Model answer
Displacement is the distance moved in a stated direction from a fixed starting point, measured in metres.
- 2
Define mean speed.
Model answer
Mean speed is the total distance travelled divided by the total time taken.
- 3
Define mean velocity.
Model answer
Mean velocity is the total displacement divided by the total time taken, and it has the direction of that displacement.
- 4
What is meant by an instantaneous velocity?
Model answer
Instantaneous velocity is the velocity at one particular moment, found as the displacement divided by the time interval in the limit as that interval becomes vanishingly small.
- 5
Define acceleration.
Model answer
Acceleration is the rate of change of velocity with time, measured in m s⁻² and acting in the direction of the velocity change.
- 6
State the SI unit of acceleration in base units.
Model answer
Acceleration is measured in m s⁻².
What is inside Levo
Six ways to work the same material.
Kinematics revision questions
- What does Kinematics cover in Eduqas A-Level Physics?
- 6 subtopics: displacement, velocity and acceleration, displacement-time graphs, velocity-time graphs and non-uniform acceleration, the equations of uniformly accelerated motion, free fall, air resistance and terminal velocity and projectile motion. Each one has its own page with questions and model answers.
- How is Kinematics organised?
- By the Eduqas A420QS specification, subtopic by subtopic, so it matches the order you are taught it in.
Every question in Kinematics, on a schedule.
Attempt a question from memory, write the correct version, then attempt it again. Levo records the jump between your first attempt and your last, and brings each question back on the day you are due to forget it.
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