CCEA A-Level Software Systems Development CL4
Software and the Development Environment
Defining Data: Types, Variables and Classes
Program Control Structures
Objects, Classes and Data Structures
Exception Handling and Managing Input and Output
Testing an Object Oriented Application
Graphical User Interface Objects and Events
Multiple Forms and Linking to Files
Designing, Testing and Evaluating an Event Driven Application
Reasons for Systems Development and Systems Methodologies
Managing Projects
Testing Strategies
Database Concepts and Entity Relationship Modelling
Normalisation and Structured Query Language
Project Management and the Systems Approach in Practice
Defining Requirements and Documenting the Design
Building a Desktop Solution with a Database
Testing and Evaluating the Solution
Managing Projects
Estimating effort, duration and cost
- 3 things to know
- A2 Unit 1
Overview
Estimating by analogy, bottom-up estimating and three-point estimating formula that weights the most likely value.
What you need to know
Answer each one before you reveal it.
An activity needs 24 person-days of effort and three developers work on it full time. State its duration and show the working.
Why does dividing effort by the number of people often understate the duration?
Questions from this subtopic
Each one with the model answer underneath.
- 1
Distinguish the effort an activity requires from its duration.
Model answer
Effort is the quantity of work measured in person-days, while duration is the number of working days the activity occupies on the calendar, and the two differ whenever more or fewer than one person is assigned.
- 2
An activity needs 24 person-days of effort and three developers work on it full time. State its duration and show the working.
Model answer
The duration is 24 ÷ 3 = 8 working days, and multiplying back gives 8 × 3 = 24 person-days, which matches the effort required.
- 3
Why does dividing effort by the number of people often understate the duration?
Model answer
Dividing effort by headcount understates duration because the work may not split cleanly, the people must coordinate with each other, and some parts must be done in sequence however many developers are available.
- 4
Describe estimating by analogy.
Model answer
Estimating by analogy takes a completed piece of work of similar size and type and adjusts its recorded actual effort for the differences. Analogy is the most reliable method available to any organisation that keeps records of past projects.
- 5
What is bottom-up estimating, and what is its main weakness?
Model answer
Bottom-up estimating adds together an estimate for every work package in the breakdown, and its main weakness is that anything omitted from the breakdown is omitted from the total, so integration, meetings and rework are routinely left out.
- 6
State the three-point estimating formula that weights the most likely value.
Model answer
The expected duration is calculated as the optimistic estimate plus four times the most likely estimate plus the pessimistic estimate, all divided by six.
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