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Religious Language: Symbol, Myth and Language Games

  • 4 subtopics
  • 12 things to know
  • A2 Unit 5

What Religious Language: Symbol, Myth and Language Games covers

Religious Language: Symbol, Myth and Language Games is examined in A2 Unit 5, Philosophy of Religion. It covers symbol: Randall and Tillich, myth and demythologisation, language games: Wittgenstein and Debating the non-cognitive approaches.

Where it is assessed

A2 Unit 5

Philosophy of Religion.

Check the WJEC specification ↗

The 4 subtopics

Each one has its own page.

What you need to know

Answer each one before you reveal it.

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Key term

Explain what calling a narrative a myth does and does not claim.

Key term

Set out the case for and against the non-cognitive accounts of religious language.

Key term

Distinguish a sign from a symbol.

Key term

What is a language game?

Key term

How does Tillich define faith?

Key term

What is a myth in the study of religion?

Numbers

In which work does Wittgenstein set out the idea of language games?

Key term

How effective are non-cognitive, analogical and mythical accounts as solutions? Give the case that they work.

Key term

Why does Tillich say only one statement about God is non-symbolic?

Key term

Why is calling a text a myth not the same as calling it false?

Key term

What is a form of life?

Key term

Give the case that non-cognitive, analogical and mythical accounts do not solve the problem of religious language

Take Religious Language: Symbol, Myth and Language Games further

The same content, four other ways.

Questions from this topic

Each one with the model answer underneath.

  1. 1

    Distinguish a sign from a symbol.

    Model answer

    A sign points to something beyond itself by convention; a symbol participates in the reality it points to and cannot be swapped for another at will.

  2. 2

    Name the four functions of religious symbols in Randall's account.

    Model answer

    They arouse emotion and move people to act, they bind a community together, they communicate what cannot be said in ordinary prose, and they clarify and order our experience of the world.

  3. 3

    What does Randall mean by calling religious language non-representative?

    Model answer

    That it does not describe any object or state of affairs; its work is to do something to the hearer rather than to report a fact.

  4. 4

    Is religious language cognitive for Randall? Explain.

    Model answer

    No; he treats it as a human creation that discloses aspects of experience without making claims that could be true or false.

  5. 5

    Give one criticism of Randall's account.

    Model answer

    It denies that religious statements assert anything, which is not what believers take themselves to be doing when they say God exists.

  6. 6

    How does Tillich define faith?

    Model answer

    As ultimate concern: the state of being grasped by that which concerns a person absolutely.

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Religious Language: Symbol, Myth and Language Games revision questions

What does Religious Language: Symbol, Myth and Language Games cover in WJEC A-Level Religious Studies?
4 subtopics: symbol: randall and tillich, myth and demythologisation, language games: wittgenstein and debating the non-cognitive approaches. Each one has its own page with questions and model answers.
How is Religious Language: Symbol, Myth and Language Games organised?
By the WJEC 603-0277-X specification, subtopic by subtopic, so it matches the order you are taught it in.

Every question in Religious Language: Symbol, Myth and Language Games, on a schedule.

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